Real-time Ray Tracing
Experience photorealistic 3D rendering powered by WebGPU compute shaders. Interactive camera controls, realistic lighting, and smooth 60fps performance - all running directly in your browser.
Interactive Controls
🖱️ Camera Orbit
Click and drag to orbit the camera around the scene. Smooth interpolation provides cinematic camera movement.
🎯 Real-time Rendering
Every pixel is ray traced in real-time using GPU compute shaders. Watch as lighting and reflections update instantly.
⚡ 60 FPS Performance
Optimized WGSL shaders deliver smooth performance with proper ray-sphere intersection algorithms.
Ray Tracing Features
Realistic Materials
Multiple sphere materials with accurate color rendering and surface properties. Each sphere demonstrates different material characteristics.
Precise Ray-Sphere Intersection
Mathematical precision in ray-sphere intersection calculations ensures pixel-perfect rendering without artifacts or noise.
Procedural Ground Plane
Dynamic checkered ground plane generated entirely in the shader, demonstrating procedural pattern generation.
Perspective Projection
Proper camera perspective with field of view calculations, creating natural depth perception and spatial relationships.
GPU Compute Pipeline
Leverages WebGPU's compute shader capabilities for massively parallel ray tracing calculations across GPU cores.
Interactive Camera
Smooth orbital camera controls with real-time position updates, allowing exploration of the 3D scene from any angle.
Technology Stack
Built with cutting-edge web technologies for maximum performance and compatibility.